As a Rubik’s cube fan there is the need to memorize algorithms to solve the blessed cube. I used the loci and little journey memory techniques to memorize this algorithm for solving the top corners of the cube. The algorithm goes like this U R Ui Li U Ri Ui L, first the upper layer is turned one twist, then a right side move is needed followed by a top inverse then proceed by turning the left side counterclockwise one twist. The second part of the algorithm is the same as the first all for the second right inverse move and last move which is a left turn. Now you could say” why is it so hard to remember 8 moves?” Well,I guess it is not, but the point of this experiment was to apply some learned memory techniques and put them to the test. I decided to take a little journey through the apartment as such, by the door of the office look up U to the vent, Look right into the bathroom R, look down to the basket Ui, Walk left backwards into the hall way Li, Look up to the vent U, Look at Jake’s cage Ri,

lil jake the ball python snake
Look down, Look at the table L. This completes the algorithm which is the standard method for solving the top corners as explained in the booklet 7 step solution that is sold with the 3×3x3 cube. Myself, I combine two methods, the one in the booklet and one I picked up from You tube on the net by some Chinese dude. Ni hao!
have fun !
Solving the Rubik’s 3X3X3 is quite easy if you follow these steps. First we put the white middle pieces around the yellow center sticker. Secondly when that is done look at the side of the white cross with yellow center or top layer and match up the side color with the sides center color. for example white green block matches up with green center sticker, then turn face twice with green towards you so that the white sticker matches the bottom white center. Do this with the next three pieces until a white cross forms on the bottom layer. Thirdly we fill in the bottom layer corner pieces by looking for a corner piece with a white side in the top layer, and we match up the opposite color with it’s center piece of the same color, for example opposite of white,orange on top is blue, so turn the blue corner to match up the blue center. With the blue side towards you turn the left hand layer counterclockwise now match the white sticker by turning the top layer counterclockwise. Do this for all leftover corner pieces so that the first or bottom layer is solved. Fourthly we look for a top layer center edge piece that is not yellow and center that piece with its color center. with that side in front of us we turn the top layer opposite from the top color or neighbor and turn the opposite direction left or right hand layer, clockwise on the right counter clock on the left. Turn the top layer one step. Now turn the -in this case orange center side- one turn clockwise.Rotate the top opposite orange side center so that you take a corner from the previously solved bottom layer. Return the color center side so that white is back on the bottom missing said corner piece. Don’t worry about scrambling that piece again, we will have it sorted out real fast in the next few steps.Return the white corner piece by matching its neighbor color to a center piece- again in this case the orange center. Now with the orange center in front of you turn the corner piece orange sticker towards the top and match it with the orange middle piece. Look for the two white pieces and match up with the white corner piece. return the white row to the bottom white layer, you have now solved the first piece of the second layer. repeat this algorithm to solve the middle or second layer. Sometimes you will find the piece you need reversed in its place or what can be called a parity situation. Once you have the previous algorithm down you can easily undo the parity in a couple moves. We now will try to form the yellow cross on top by turning any side F,T,R Ti, Ri, Fi. You might have to do this several times till you have the yellow cross. Solving the top edges of the cross is done by using this algoritm R,U,Ri,U,R,U,U,Ri , or by repeating the previous algorithm which I usually do. Use U R Ui Li U Ri Ui L for solving the top corners and lastly flip over any insubordinates with Ri Di R D x2 or 4
Have fun!